»News (RSS) »Forum »Cheats »Patches »DLH98 »Impressum »Datenschutzerklärung 92 User online, davon 51 im Forum und 0 im Chat
Login
  Registrieren
  Secure-Login
Login (insecure):
Passwort:
Whats New?
  DLH.net News
  Branchennews
  Kostenlose Spiele
Cheats & Co.
Cheat einsenden
Tests
  DLH.Net-Reviews

Patches
  PC
  MAC
  Amiga
DLH98
  Download
  DLH98-CD
  Editorials
Interaktiv
  Forum
  Chat
  Empfehlung
  Impressum
Network Sites
  Keycard HQ
  GameHacking
  PatchesScrolls
  Blood Patches
  GameWiz32
Partner Sites
  Softgames.de
  dR.oLLe´s Trainer

Sonstiges
  Disclaimer



DLH.Net User Foren | Patch Announcements | Star Ruler Patch 1.2.0.0
DLH.Net User Foren
Registrierung Kalender Mitgliederliste Teammitglieder Suche Häufig gestellte Fragen Zur Startseite

DLH.Net User Foren » The Patches Scrolls » Patch Announcements » Star Ruler Patch 1.2.0.0 » Hallo Gast [Anmelden|Registrieren]
Letzter Beitrag | Erster ungelesener Beitrag Druckvorschau | An Freund senden | Thema zu Favoriten hinzufügen
Neues Thema erstellen Antwort erstellen
Zum Ende der Seite springen Star Ruler Patch 1.2.0.0
Autor
Beitrag « Vorheriges Thema | Nächstes Thema »
ps_matt ps_matt ist männlich
User


Dabei seit: 07.12.2007

Star Ruler Patch 1.2.0.0 Auf diesen Beitrag antworten Zitatantwort auf diesen Beitrag erstellen Diesen Beitrag editieren/löschen Diesen Beitrag einem Moderator melden       Zum Anfang der Seite springen

Download: www.patches-scrolls.de/star_ruler.php


Changes: Final
[Fixed] Fix being able to trade research back and forth infinitely.
[Fixed] Fix colonizers with weapons never firing at anything.
[Fixed] Fix crash related to buildings being destroyed in OnGlobalDamage events.
[Fixed] Fix crash when planets marked for autocolonization get destroyed.
[Fixed] Batched ship construction orders would not repeat correctly.
[Fixed] Rally points on dry docks would not save.
[Fixed] Fix some inaccuracies in the german translation.
[Fixed] Fix engines never activating when boarding a disabled ship.
[Fixed] Fix importing blueprints with no automation orders resetting to default automation.
[Fixed] Fix crash related to loading transfer orders.
[Fixed] Fix player-controlled ships in the galaxy not being visible when joining an MP game in progress.
[Fixed] Rennovating the same structure multiple times will now only occur once. (Duplicates will be removed when they are started)
[Fixed] Many simple data types in scripts were calling destructors needlessly.
[Fixed] Many simple data types in scripts were also using reference counting needlessly.
[Fixed] Fixed a crash in treaties.
[Fixed] Possibly fixed mousing over objects that weren't near the cursor.
[Fixed] Fixed star surface animation on newer NVIDIA drivers.
[Fixed] The Automate Research setting was not being saved if there was no queued research.
[Fixed] AIs are smarter about trade-per-second agreements.
[Fixed] Fixed some abusable aspects of the trade-per-second agreements.
[Balanced] Repair rates on nano armor are more sensible now.
[Balanced] Reverse inductors and Mind Sappers now use correct level scaling so they aren't uncounterable.
[Changed] Planetary shields now block chemical bomb damage to population.
[Changed] Updated AngelScript to the most recent version.
[Changed] Shields now wobble less and are less opaque until attacked.
[Changed] Improved error reporting for missing shader constants.
[Added] Added AngelScript JIT compiler! Significantly improves the performance of many aspects of the game, leading to generally improved framerate.
[Added] Added two new race portraits courtesy of Hazzard!
[Added] The Particle Editor and Model Configurator now have customizable backgrounds (see Game Data/EditorBackgrounds.txt), and can return to the main menu and quit from the interface.

Quick note for modders: Script classes may no longer have a method and member named the same. I'll be checking for this in the major mods and letting you know if there's any compatibility concern long before the patch goes out.

__________________
More patches are available here: http://www.patches-scrolls.de

famous quote:
YES, Dexter, I CAN read your thoughts.
And I AM smarter than you.
21.03.2012 10:58 ps_matt ist offline E-Mail an ps_matt senden Homepage von ps_matt Beiträge von ps_matt suchen Nehmen Sie ps_matt in Ihre Freundesliste auf
Baumstruktur | Brettstruktur
Gehe zu:
Neues Thema erstellen Antwort erstellen
DLH.Net User Foren » The Patches Scrolls » Patch Announcements » Star Ruler Patch 1.2.0.0

Forensoftware: Burning Board 2.3.6 pl2, entwickelt von WoltLab GmbH



 © 1995-2011 by DLH.Net. All rights reserved.   ppversion: 0.2b