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DLH.Net User Foren | Patch Announcements | Total War: Shogun 2 Patch 30/11/2011
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DLH.Net User Foren » The Patches Scrolls » Patch Announcements » Total War: Shogun 2 Patch 30/11/2011 » Hallo Gast [Anmelden|Registrieren]
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Dabei seit: 07.12.2007

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Gamesite: www.patches-scrolls.de/total_war_shogun2.php


Rise of the Samurai
- Fixed forum issue enabling players to exceed the maximum veteran slot limit
- Fixed bug where Chosokabe Daikyu Samurai could be recruited
- Fixed bug where Realism mode wasn’t being saved
- Fixed bug where players had to add an extra unit to ready up after a classic MP battle
- Fixed bug where replay battle type didn’t update correctly when switching between types
- Fixed issue with Invite Friends and Weather tickboxes
- Fixed bug where duplicate experienced and veteran units displayed incorrect cost
- State Academy entry in Encylopaedia now displays correctly
- Fixed bug where remaining funds did not update when player switches sides in a siege battle
- Fixed crash bug when starting a 1v3 on a 2v2 map
- Fixed bug where grouped units could not be given orders after rallying from a rout
- Fixed issue where players with a full unit roster could still click ‘add to army’
- Fixed bug where the cutscene after the Nagashino historical battle caused a lockup
- Fixed bug where clearing then loading an army containing Hero units prevented Hero units from appearing as selectable units on the unit selection group

Retainers
- Infantry officer: retainer’s effect is +2 instead of +1
- Yari master: Reduce spear defence from 3 to 2
- Unabalanced spears: reduced effect from -3 to -2 (the counter to yari master)
- Stricken unholy forge: tweaked to affect all monk units
- World weary: morale penalty removed
- European gun smith: Tweaked to affect reload
- Way of the Ikko-Ikki: +10% now affects monks and ashigaru, with +2 melee defence rather than +3
- Rennyo’s teachings: Morale boost now +1 rather than +2 and +3 melee defence rather than +4

Unit categories
- Spear and naginata units are now distinct so that spear retainers do not benefit naginata units. This affects a number of overpowered army/retainer combinations to reduce their effectiveness.

Units
- Samurai Archers reduced in cost by 50 koku
- Great Guard cap raised to 2
- Matchlocks reduced in cost as they are now less effective with previous friendly fire fixes
- Naginata Warrior Monk Cavalry capped to 3 max to reduce potency

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02.12.2011 14:45 ps_matt ist offline E-Mail an ps_matt senden Homepage von ps_matt Beiträge von ps_matt suchen Nehmen Sie ps_matt in Ihre Freundesliste auf
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