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DLH.Net User Foren | Patch Announcements | Ancient Warfare: Gallic Wars Patch 1.06
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 Ancient Warfare: Gallic Wars Patch 1.06 ps_matt 03.12.2010 18:53

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Dabei seit: 07.12.2007

Ancient Warfare: Gallic Wars Patch 1.06 Auf diesen Beitrag antworten Zitatantwort auf diesen Beitrag erstellen Diesen Beitrag editieren/löschen Diesen Beitrag einem Moderator melden       Zum Anfang der Seite springen

Download: www.patches-scrolls.de/gallic_wars.php

Battle Engine

Added – Losses shown in pop-up box when unit overrun.
Added – Loss of a Legendary leader causes major morale loss to the army.
Added – Keyboard ‘Hot Key’ ‘I’ for Unit Information Box on the map (toggle on and off)
Added – Archery overhead fire. Troops armed with the composite bow only can now do indirect fire as long as the enemy is visible to some part of the friendly army. The range of bow indirect fire is 6 hexes as the arrows are fired high in to the air.
Adjusted – Unit formation change now permitted in fields where the crop is not full grown.
Adjusted – Clear terrain now includes ploughed fields and harvested fields.
Adjusted – LMI can now enter all terrain except rivers, lakes, sea hexes.
Adjusted - LCh can skirmish
Adjusted – Reaction test results modified for ‘D’ class troops – more likely to rout or go into uncontrolled advance. See updated Rules Manual Reaction Test table.
Adjusted – Increased speed of Unit Information Box update. Now more user friendly.
Adjusted – Improved mounted leader’s ability to evade combat / overrun.
Adjusted – Army morale is now calculated based on unit class:
Army Morale = Army Morale + (Unit Strength*(70-Unit Fatigue)*Unit Class)
Initial Army Morale = Initial Army Morale + (Unit Initial Strength*70*Unit Class)
Overall Army Morale % = Army Morale / Initial Army Morale
The above calculation allows for unit class and avoids small elite armies routing too rapidly and reduces resilience of large militia armies.
Adjusted – Combat factors – to allow more effectively for shock heavy cavalry charging in, the combat modifier has been adjusted to +2 and for EHC and SHC to +3. For militia and levy troops a new modifier of –1.
Adjusted – Combat factors – to allow more effectively for a charismatic leader in the combat hex. Legendary leaders +3, Experienced leaders +2, Mediocre leaders +1. Previously all leaders were at +1.
Adjusted – Cavalry and chariots can not move in to a palisade hex.
Corrected – Stone thrower unit not shooting – now working and hex hit shown in blue to highlight scatter effect.
Corrected – Rules Manual with updated combat and missile fire factors.
Corrected – Units entering Assault Tower not showing ‘D’.
Corrected – Crash when cavalry move adjacent to palisade hex. Now working.
Corrected – Legionaries making ladders have status bar message saying ‘Unit unable to make ladders’ but the unit does. Message stopped.
Corrected – Routed pike or long spear units missing picture in Unit Information Box.

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03.12.2010 18:53 ps_matt ist offline E-Mail an ps_matt senden Homepage von ps_matt Beiträge von ps_matt suchen Nehmen Sie ps_matt in Ihre Freundesliste auf
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