Together with the launch of the ‘Rise of the Godslayer’ expansion, there are also improvements and changes to the original game being deployed to the live servers.
The Lotus Overdose effect can now only be triggered once every 10 seconds.
Drain Strength will now have a chance to be applied when using Mind Wrack, Mind Shatter, Warped Dread, and Dooming Presence.
Sadistic Soul has been changed to a toggleable ability. When on, area damage will pulse from the Dark Templar every 15 seconds, and this damage will no longer require a full 10-stack of Sadism, but will rather scale the damage based on the amount of Sadism.
Updated the description of the Death's Channel effect to be more clear.
The particle effect of the Mutilator’s spell now follows the target instead of lingering in the air.
Traps can no longer be placed while the Ranger is affected by crowd control.
Fixed the recipes for the Soldier’s Haversack and the Commander’s Haversack so they will now give the correct bag when being crafted.
The Farmer NPC should now always offer his goods when a player interacts with him.
Fixed an issue with Group Invites which sometimes didn’t show the invitation accept window to a player.
Texture Quality and Audio Quality in the launcher options now have text descriptions.
Fixed an issue that made it impossible to rename/delete custom map waypoints that didn't have a name.
Removed a wrong yellow travel point marker from the Khopshef Province map.
The ‘Main System’ and ‘Villa Lentulus’ in the Tarantia Noble Districts now correctly show on the map.
There is now a cooldown of 24 hours on a reinvite after leaving a guild.
A friendly mercenary should no longer have a red nametag during a siege.
Instead of two, there is now only one Watch Captain Falco standing around in Tarantia Noble District.
Catus from the ‘Nobles of Tarantia’ quest can again be found in the Tarantia Noble District.
Fixed an issue where mobs that run faster than a player would follow a running player around without attacking.
Both smugglers in Purple Lotus Swamp and Kheshatta do now offer to bring you to Khemi.
The smuggler in Poitain now offers to bring you to Old Tarantia.
The Scorpion Abomination in Scorpion Cave will no longer reset at improper times.
The Essence of Winter in the Pyramid of the Ancients now should show its particle effect correctly at all times.
A feared Ravenous Crocodile Follower in the Slaughterhouse Cellar will now correctly attack you after the fear spell has run out.
The Putrid Hand generic item is no longer bound on pickup.
Changed the idle animations of some character faces to make them look more lively.
__________________ More patches are available here: http://www.patches-scrolls.de
YES, Dexter, I CAN read your thoughts.
And I AM smarter than you.
Dieser Beitrag wurde 1 mal editiert, zum letzten Mal von ps_matt: 21.05.2010 10:43.