WARNING: This update will invalidate existing save games.
Gameplay / Balance:
All Factions -
Fixed bug where purchasing capital ship levels would give you a refund.
AntiMedium damage type's modifier vs. Medium armor reduced from 150% to 133%.
Cruiser carrier strikecraft build rate penalty when enemies are in the gravity well reduced from 15% to 10% (Entrenchment Only).
Reworked the tactical targeting AI to make smarter range targeting decisions (this is particularly prominent when putting short-range ships against long-range ships, such as Heavies vs. LRMs). (Entrenchment Only)
TEC Faction -
Akkan Battlecruiser:
Colonize is now guaranteed to spawn its listed number of resource extractors, subject to that many unoccupied resource asteroids being available.
Colonize now grants 1/2/3 free resource extractors instead of 0/1/2.
Colonize now also increases resource extraction rate of that player's extractors at that planet by 33%/66%/100% for 360 seconds. (Entrenchment Only)
Sova Carrier:
Fixed bug with Embargo that caused it to not block cargo ship jumps at levels 2 and 3.
Rapid Manufacturing duration increased from 45 to 90 seconds.
Rapid Manufacturing cooldown increased from 120 to 180 seconds.
Rapid Manufacturing orbit body's ship and structure build rate bonus increased from 30% to 300%.
Now starts with three squadrons and tops out at eight at max level.
Heavy Strike Craft armor bonus increased from 1/2/3 to 2/3.5/5.
Heavy Strike Craft damage bonus increased from 10/20/30 to 12/24/36.
Missile Batteries antimatter cost reduced from 125 to 70.
Missile Batteries cooldown reduced from 50 to 35.
Dunov Battlecruiser:
Magnetize now interrupts abilities that are being channeled.
Shield Restore description amended to remove implied secondary effect.
EMP Charge now no longer requires the ship to be facing its target before it can be fired.
Cobalt Light Frigate:
Max hull points increased from 600 to 635.
Max shield points increased from 350 to 370.
Max speed increased from 800 to 825.
Turn rate increased from 3.3 to 3.7.
Sabotage Reactor range increased from 5,000 to 6,000.
Krosov Siege Frigate:
Fleet supply cost reduced from 14 to 12.
Hit points increased from 450 to 510.
Shield points increased from 225 to 255.
Planet bombing damage increased from 21 to 25.
Kodiak Heavy Cruiser:
Weapon range increased from 2,750 to 3,150.
Proximity Mines (Entrenchment Only):
Build cost reduced from 640/160/65 to 510/130/55.
Fixed bug that caused Proximity Mines to erroneously affect the end of game stats.
Advent Faction -
Halcyon Carrier:
Adept Drone Anima reworked - now grants 1/2/3 extra squadrons instead of 1/2/3 extra strikecraft per squadron.
Now starts with three squadrons and tops out at eight max level.
Rapture Battlecruiser:
Fixed Domination so that ship counts in stats are properly changed when this ability is used.
Revelation Battlecruiser:
It is now possible to attack targets affected by Reverie.
Clairvoyance cooldown changed from 20/15/10 to 15/15/15.
Clairvoyance duration increased from 50/100/150 to 90/120/150.
Clairvoyance antimatter cost reduced from 80/70/60 to 70/60/50.
Disciple Vessel:
Max hull points increased from 400 to 425.
Max shield points increaesd from 425 to 450.
Max speed increased from 800 to 825.
Turn rate increased from 3.3 to 3.7.
Steal Antimatter range increased from 3,000 to 6,000.
Purge Vessel:
Build cost reduced from 730/100/80 to 630/90/75.
Fleet supply cost reduced from 14 to 12.
Max hull points increased from 385 to 435.
Max shield points increased from 300 to 340.
Planet bombing damage increased from 21 to 25.
Iconus Guardian:
Repulsion cooldown increased from 8 to 20 seconds.
Repulsion activation cost increased from 20 to 90 antimatter.
Repulsion antimatter usage rate reduced from 6 to 4 per second.
Domina Subjugator:
Turn rate increased from 1.65 to 2.25.
Destra Crusader:
Weapon range increased from 2,750 to 3,150.
Advent Deliverance Engine:
Reworked buff to avoid very bad slowdowns when multiple shots were fired at one planet.
Vasari Faction -
Kortul Devastator:
Power Surge reworked - now restores 25/35/45 shield points per second instead of boosting shield regeneration rates 75%/150%/225%. Attack rate bonus is unchanged.
Disruptive Strikes may now be triggered by its pulse beam weapons.
Disruptive Strikes chance to be applied per attack reduced from 35% to 25%.
Disruptive Strikes antimatter removed increased from 10/20/30 to 12/24/36.
Disruptive Strikes ability cooldown rate penalty increased from 15%/30%/45% to 16.7%/33.3%/50%.
Disruptive Strikes now acts as an interrupt.
Skirantra Carrier:
Now starts with three squadrons and tops out at eight at max level.
Scramble Bombers antimatter cost reduced from 80/65/50 to 50/40/30.
Scramble Bombers cooldown reduced from 60/50/40 to 40/30/20.
Jarrasul Transport:
Nano-Disassembler armor modifier reduced from -2/-4/-6 to -1.5/-3/-4.5.
Nano-Disassembler damage rate reduced from 30 to 25 hull points per second.
Nano-Disassembler duration increased from 20/30/40 to 25/35/45.
Antorak Marauder:
Distort Gravity now grants an increase to turn rate of 25%/50%/75% in addition to its other effects.
Vulkoras Desolator:
Deploy Siege Platform cooldown reduced from 55 to 20.
Deploy Siege Platform antimatter cost reduced from 100 to 35.
Deploy Siege Platform spawned platform duration reduced from 180 to 65.
Ravastra Skirmisher:
Max hull points increased from 700 to 740.
Max shield points increaesd from 440 to 465.
Max speed increased from 800 to 825.
Turn rate increased from 3.3 to 3.7.
Interference range increased from 5,000 to 6,000.
Reintegration duration reduced from 40 to 20 seconds.
Reintegration repair rate increased from 8/12 to 16/24 hull points per second.
Reintegration cooldown reduced from 75 to 60 seconds.
Karrastras Destructor:
Fleet supply cost reduced from 14 to 12.
Max hull points increased from 420 to 475.
Max shield points increased from 255 to 285.
Planet bombing damage increased from 23 to 27.
Serevun Overseer:
Turn rate increased from 1.65 to 2.25.
Stilakus Subverter:
Distortion Field range increased from 6,000 to 8,000.
Distortion Field antimatter cost reduced from 150 to 130.
Turn rate increased from 1.65 to 2.25.
Skarovas Enforcer:
Weapon range increased from 2,750 to 3,150.
Reintegration duration reduced from 40 to 20 seconds.
Reintegration repair rate increased from 12/18 to 24/36 hull points per second.
Reintegration cooldown reduced from 75 to 60 seconds.
Lasurak Transporter:
Adjusted linear velocity to 450 (mistake from previous patch).
Graphics and Effects:
New skybox! Blair's favorite!!! (Actually, it isn't new, but up until this point it was only used in screenshots. There was a bug in the data referencing that kept it from being selected in-game until now.)
User Interface / HUD:
Amended descriptions for research labs.
Modding:
Now shows error message with info when textures don't match up to make it easier for modders to track down the offending textures and what is wrong with them.
New BonusMaxSquads buff modifier type.
Misc:
Optimized various situations that could occur late game and slow the game down unnecessarily.
Fixed crash if autorecord.cache is somehow set to read-only.
Fixed corrupt save game bug.
Fixed potential graphics crash. Updated shaders so they're not broken by the March 2009 DirectX.
Fixed various rare crash bugs.
__________________ More patches are available here: http://www.patches-scrolls.de
famous quote:
YES, Dexter, I CAN read your thoughts.
And I AM smarter than you.
Dieser Beitrag wurde 3 mal editiert, zum letzten Mal von ps_matt: 29.09.2009 18:38.