Critical Fixes:
+ Fixed AI from taking control of players in slots other than slot 1
+ Fixed upgrade missions from using the wrong system to populate upgrade options
+ Fixed issues with upgrade missions.
Other Fixes:
+ Fixed missing start node lines for Humans
+ Fixed an incorrect calculation for ship construction that caused the player to have less production then they were supposed
to have.
+ Fix missing Battle Cruiser and Battle Ship Categories
+ Fixed module weapons
+ Fixed spectres not being attacked by planetary beams when merged with planets
+ Fixed some animations for Liir battleriders
+ Fixed minor projector bugs
+ Fixed the order of fleets in all mission screens
Other Changes and Additions:
+ Minor tech tree and ship tuning changes
Known issues
+ Launcher not properly reflecting game version number
__________________ More patches are available here: http://www.patches-scrolls.de
famous quote:
YES, Dexter, I CAN read your thoughts.
And I AM smarter than you.