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DLH.Net User Foren | Patch Announcements | Sword of the Stars II: Lords of Winter Patch 09/01/2012
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Dabei seit: 07.12.2007

Sword of the Stars II: Lords of Winter Patch 09/01/2012 Auf diesen Beitrag antworten Zitatantwort auf diesen Beitrag erstellen Diesen Beitrag editieren/löschen Diesen Beitrag einem Moderator melden       Zum Anfang der Seite springen

Gamesite: www.patches-scrolls.de/sword_of_the_stars2.php

Critical Fixes:
+ Fixed the known issues where ships would not respond to controls.
+ Fixed a design screen boarding pod-related crash.
+ Fixed an AI crash that could occur when issuing orders to fleets.
+ Fixed a crash related to Hiver AI trying to set Gate missions.
+ Fixed a crash that could occur when entering combat with police cutters.
+ Fixed the rare crash that could occur when previewing maps when creating a game.
+ Fixed the crash that could occur when combat salvage generated a special project.
+ Fixed a game lockup that could occur when entering combat at a system with no orbiting bodies.

Other Fixes:
+ Fixed known issues where planet missiles and boarding pods were missing certain ship sections.
+ Fixed the issue where only one module of the same type would show up in the design screen.
+ Fixed some known Battleship rider issues with Leviathan class carriers.
+ Fixed Hiver, Human, and Liir boarding pod speeds.
+ Fixed Drone configuration issues with the Horde Drone Satellite.
+ Fixed incorrect display of armor in the design screen.
+ Fixed a couple issues causing different combat results at different time scales.
+ Fixed the launch pattern of planet missiles, which should lead to planet defenses being more effective.
+ Fixed the issue where feasibility could be displayed as 0%.
+ Fixed Meson Beam Length and the issue where its impact effects were not positioned correctly.
+ Fixed some issues where ships could fly over planets in combat.
+ Fixed the missing sound cue for relocate missions.
+ Fixed duplicate speech events for research breakthroughs.
+ Fixed an issue where the empire summary was counting fleets incorrectly.

Other Changes:
+ Various weapon and section tweaks.
+ Sensor information is now shared by players in teams (allied for example) in combat.

Known Issues:
- Overlapping start points can occur at star systems with no orbiting bodies.

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10.01.2012 15:46 ps_matt ist offline E-Mail an ps_matt senden Homepage von ps_matt Beiträge von ps_matt suchen Nehmen Sie ps_matt in Ihre Freundesliste auf
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DLH.Net User Foren » The Patches Scrolls » Patch Announcements » Sword of the Stars II: Lords of Winter Patch 09/01/2012

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