»News (RSS) »Forum »Cheats »Patches »DLH98 »Impressum »Datenschutzerklärung 86 User online, davon 45 im Forum und 0 im Chat
Login
  Registrieren
  Secure-Login
Login (insecure):
Passwort:
Whats New?
  DLH.net News
  Branchennews
  Kostenlose Spiele
Cheats & Co.
Cheat einsenden
Tests
  DLH.Net-Reviews

Patches
  PC
  MAC
  Amiga
DLH98
  Download
  DLH98-CD
  Editorials
Interaktiv
  Forum
  Chat
  Empfehlung
  Impressum
Network Sites
  Keycard HQ
  GameHacking
  PatchesScrolls
  Blood Patches
  GameWiz32
Partner Sites
  Softgames.de
  dR.oLLe´s Trainer

Sonstiges
  Disclaimer



DLH.Net User Foren | Patch Announcements | Age of Conan Update 5.2 / Patch 1.05.2
DLH.Net User Foren
Registrierung Kalender Mitgliederliste Teammitglieder Suche Häufig gestellte Fragen Zur Startseite

DLH.Net User Foren » The Patches Scrolls » Patch Announcements » Age of Conan Update 5.2 / Patch 1.05.2 » Hallo Gast [Anmelden|Registrieren]
Letzter Beitrag | Erster ungelesener Beitrag Druckvorschau | An Freund senden | Thema zu Favoriten hinzufügen
Neues Thema erstellen Antwort erstellen
Zum Ende der Seite springen Age of Conan Update 5.2 / Patch 1.05.2
Autor
Beitrag « Vorheriges Thema | Nächstes Thema »
ps_matt ps_matt ist männlich
User


Dabei seit: 07.12.2007

Age of Conan Update 5.2 / Patch 1.05.2 Auf diesen Beitrag antworten Zitatantwort auf diesen Beitrag erstellen Diesen Beitrag editieren/löschen Diesen Beitrag einem Moderator melden       Zum Anfang der Seite springen

Download available via Autoupdate
Gamesite at patches-scrolls.de: www.patches-scrolls.de/age_of_conan.php


COMBAT

* Players should no longer be able to be stealthed on a mount anymore.
* Removed the column damage effect from spells with splash damage when Spellweaving.
* Procs should not reflect off other procs anymore.
* Charge should no longer go on cooldown when targeting friendly targets.


CLASSES

Guardian
* Skewer's snare debuff now follows the normal rules for Snare Immunity.

Necromancer
* The spell 'Quell the Ether' should once again display its particle effect.

Ranger
* Shield Bash is now available at level 20. As a result we have changed attack directions to UL (starter) and UR (finisher), as the previous directions are not available at level 20.


QUESTS

Tarantia Common District
* It should now be easier to get the quests to infiltrate the gangs again if you for some reason lost one of them.
* The quests "A Missing Leader" and "Justice in the District" will now only give XP and coin upon completion of the final tasks in these quests.

Poitain
* The Damsel in Distress should work correctly again.

Destiny Quests Rewards
* Additional mana, health and stamina should now properly update the appropriate stats in the Skills and Attributes GUI.
* Mage and Priests will now get +Spelldamage (generic).
* Rogues and Soldiers will now get +Weapon Damage.


RAIDS

* Fixed an issue which prevented Incubus and Succubus from spawning.
* Ahazu-Zagam: The power and the AoE size of Virulent Effluvium got reduced (the size now fits better with the size of the particle effect).


GUILD CITY

* Your city's Spiritual Leader (Priestess or Wise Woman) will now charge only the intended 1 gold she asks for when teaching the Path of Comrades.
* The Armorsmith Merchant, Weaponsmith Merchant, and Gemcutter Merchant in guild city tradeposts will now sell the appropriate, up-to-date materials for the crafting professions they support.
* Rearranged a wall so that the stairs of the staired wall are no longer blocked by a tower.


NPCs/MOBS

General
* NPCs below level 5 should no longer resist spells.

Tarantia Common District
* The Risen Tarantians will now return to their graves if they get tired of running.
* Lazar's Disciples will now invoke the help of their minions.
* It should now be easier to get to Andromedus while the City Watch Captain is around.
* Attilius will now anger more easily.

Xibaluku
* Jal Kor will now reset if he gets pulled outside his room.


GUI

* PvP invulnerabilities will now show in the character GUI.
* Friendly spells tab will now remember the selected page so next time it is opened it will show the last opened page.
* Players can no longer move icons further down the extra shortcut bars without extending them.
* If you bind to a location with the Path of Asura on your shortcut bar, the tooltip should now update and show the new bind location.
* Added the waypoints of the dungeons in Tarantia Commons and Tarantia Noble District to the world map.


WORLD DESIGN

Hallowed Vaults
* Players will now again not be able to jump back to the ledge coming from the flag rooms.

Xibaluku
* The Lost Relic of Iziel-Al'Zeep has become a lot more brittle.


GENERAL

* Fixed the issue where players got randomly disconnected.
* Floating targets won't lose text after zoning any more.
* Feat respec is now capped at 1 gold instead of 10.
* The Assassin's 'Tunic of Deadly Guile' will no longer equip boots visually.

__________________
More patches are available here: http://www.patches-scrolls.de

famous quote:
YES, Dexter, I CAN read your thoughts.
And I AM smarter than you.
02.07.2009 11:00 ps_matt ist offline E-Mail an ps_matt senden Homepage von ps_matt Beiträge von ps_matt suchen Nehmen Sie ps_matt in Ihre Freundesliste auf
Baumstruktur | Brettstruktur
Gehe zu:
Neues Thema erstellen Antwort erstellen
DLH.Net User Foren » The Patches Scrolls » Patch Announcements » Age of Conan Update 5.2 / Patch 1.05.2

Forensoftware: Burning Board 2.3.6 pl2, entwickelt von WoltLab GmbH



 © 1995-2011 by DLH.Net. All rights reserved.   ppversion: 0.2b