»News (RSS) »Forum »Cheats »Patches »DLH98 »Impressum 440 User online, davon 35 im Forum und 0 im Chat
Login
  Registrieren
  Secure-Login
Login (insecure):
Passwort:
Whats New?
  DLH.net News
  Netnews
  Kostenlose Spiele
Cheats & Co.
Cheat einsenden
Tests
  DLH.Net-Reviews
  Reviews
  Previews
Patches
  PC
  MAC
  Amiga
DLH98
  Download
  DLH98-CD
  Editorials
Interaktiv
  Forum
  Chat
  Empfehlung
  Impressum
Network Sites
  Keycard HQ
  GameHacking
  PatchesScrolls
  Blood Patches
  GameWiz32
Partner Sites
  Softgames.de
  dR.oLLe´s Trainer

Sonstiges
  Disclaimer



DLH.Net User Foren | Patch Announcements | Company of Heroes Patch 2.501
DLH.Net User Foren
Registrierung Kalender Mitgliederliste Teammitglieder Suche Häufig gestellte Fragen Zur Startseite

DLH.Net User Foren » The Patches Scrolls » Patch Announcements » Company of Heroes Patch 2.501 » Hallo Gast [Anmelden|Registrieren]
Letzter Beitrag | Erster ungelesener Beitrag Druckvorschau | An Freund senden | Thema zu Favoriten hinzufügen
Neues Thema erstellen Antwort erstellen
Zum Ende der Seite springen Company of Heroes Patch 2.501
Autor
Beitrag « Vorheriges Thema | Nächstes Thema »
ps_matt ps_matt ist männlich
User


Dabei seit: 07.12.2007

Company of Heroes Patch 2.501 Auf diesen Beitrag antworten Zitatantwort auf diesen Beitrag erstellen Diesen Beitrag editieren/löschen Diesen Beitrag einem Moderator melden       Zum Anfang der Seite springen

Download: www.patches-scrolls.de/company_of_heroes.php
Download: www.patches-scrolls.de/company_of_heroes_opposing_fronts.php
Download: www.patches-scrolls.de/company_of_heroes_tales_of_valor.php


Fixes
- Fixed an issue where a glider shot down in mid-air would prevent the commonwealth faction from being ‘annihilated’
- Fixed an issue where the game could crash if a player was alt-tabbed during the count-down and loading screens
- Fixed an issue where in some cases Deploy Marksmen and Canister Shot could not be used on team weapons.
- Hotkeys have been added for the Italian version
- Caen campaign NISs were missing sound in the German version of COH, it has been re-added
- Fixed an issue where units would rush into point-blank range when told to attack an un-setup team weapon, instead of shooting from max range
- Fixed an issue where a scorched point that had repairs begun on it, but were interrupted, would not allow repairs to restart on it for an unintended duration
- Fixed crash on Tiger Ace Mission 3
- Improved memory usage when environmental reverb is disabled
- Improved CoH’s ability to notice new keys to make purchasing from ESDs a better experience
- Fixed sync error that would occasionally happen when one player drops in a multiplayer game
- Fixed a bug with reward vehicles and LAN games
- Fixed a bug related to swapping factions when starting a multiplayer game
- Fixed a crash related to queuing up commands before all players have finished loading in a multiplayer game
- Fixed an issue where the Direct-Fire cursor would not change to capture-cursor when moved over Victory or Munition points when Direct-Fire is active
- Fixed Churchill flamethrower to work with Direct-Fire
- Fixed tank MGs to fire while in Direct-Fire mode
- Fixed numerous issues with saved games crashing when certain abilities were activated
- Fixed an issue where the sounds of HMG rounds would continue to play after death
- Fixed some issues with glider sounds
- Fixed ocean ambience in Point-du-Huc
- Fixed blocking object placement on 4p Vire River Vally
- Fixed blocking object placement on 6p Villers Bocage
- Fixed blocking object placement on single player Villers Bocage
- Improved Stukka sounds
- Improved audio in Tiger Ace campaign
- Improved UI for many lobby screens
- Numerous help text updates


Gameplay
- The British Staghound will no longer gain veterancy like American vehicles
- An unintended resource income modifier for players in team games that was added in 2.4 has been reverted due to unintended effects on gameplay
- King Tiger now costs 500 manpower to call-in
- Jagdpanther now costs 500 manpower to call-in
- Assault Grenades now incur damage and a stun effect; the help text still needs to be updated to reflect the new stun effect
- Panzerkrieg – The Hotchkiss’ capturing speed has been decreased
- Fixed tread breaker long range shot for Panzerkrieg
- Panzerkrieg fix – occasionally when a tank’s main gun destroyed, it would not be repaired by the repair station
- Added community maps to the map pool:
- Added 2p Industrial Riverbed
- Added 2p Ruins of Rouen
- Added 4p Duclair
- Added 4p Road To Montherme
- Added 6p Red Ball Express
- Added 6p Vimoutiers
- Optimized 6p Villers Bocage
- Optimized 2p Lyon
- Due to the implementation of new abilities and addition of content for Tales of Valor, several hotkeys have been revamped:
- Unload = “D”
- Cut Wire = “W”
- Hold Fire = “D”
- Upgrade Demolitions = “O”
- Minesweeper Upgrade = “N”
- Plant Demolitions = “O”
- Quad .50 cal upgrade = “Q”
- Mine Clearing (crab) = “C”
- Throw Satchel = “L”
- Thompson Rifle upgrade = “P”
- Axis Assault = “L”
- Fire Panzerfaust = “Z”
- Observed Fire = “B”
- Supervise = “V”
- Throw Bundled Grenade = “B”
- Incendiary Grenade = “Y”
- Kettenkrad = “K”
- Panther Battle Ground = “P”
- Marder III = “M”
- Overdrive = “O”
- Sprint = “I”

__________________
More patches are available here: http://www.patches-scrolls.de

famous quote:
YES, Dexter, I CAN read your thoughts.
And I AM smarter than you.

Dieser Beitrag wurde 1 mal editiert, zum letzten Mal von ps_matt: 08.04.2009 19:31.

08.04.2009 18:07 ps_matt ist offline E-Mail an ps_matt senden Homepage von ps_matt Beiträge von ps_matt suchen Nehmen Sie ps_matt in Ihre Freundesliste auf
Baumstruktur | Brettstruktur
Gehe zu:
Neues Thema erstellen Antwort erstellen
DLH.Net User Foren » The Patches Scrolls » Patch Announcements » Company of Heroes Patch 2.501

Forensoftware: Burning Board 2.3.6 pl2, entwickelt von WoltLab GmbH



 © 1995-2008 by DLH.Net. All rights reserved.   ppversion: 0.2b