• NEWEST GAME ENGINE (120315)
• 1778 FULL CAMPAIGN: CORRECTED MILITARY CONTROL IN CUBA AT START TO AVOID STARVATION.
◦ THIS CHANGE IS ONLY EFFECTIVE IN NEW GAMES.
• 1755 CAMPAIGN [AND COL VARIANT] AND 1812 CAMPAIGN: RECONCILED TOOLTIPS AND EP COSTS FOR OPTIONS.
• 1755 CAMPAIGN COL VARIANT:
• AUTOGARRISONS ARE TURNED OFF FOR HUMAN PLAYERS AFTER TURN 1 [OR AFTER THE NEXT TURN IS EXECUTED IN A SAVED GAME]
AUTO-GARRISON NOW ONLY FOR CITIES AND DEPOTS [NO LONGER AT SETTLEMENTS AND STOCKADES]
◦ THIS CHANGE IS ONLY EFFECTIVE IN NEW GAMES.
• FIXED OPTION WHERE GBR MERCHANTS ARRIVE IN FRA OWNED HALIFAX
FIXED EVENT WHERE GBR BATEAUX ARRIVE IN FRA CONTROLLED FRONTENAC
• FIXED FORT STANWIX EVENT TO PREVENT BUILD IF FORT BULL STILL EXISTS
[RC 4A]
• 1779 GALVEZ SCENARIO: CORRECTED MILITARY CONTROL IN CUBA AT START TO AVOID STARVATION.
◦ THIS CHANGE IS ONLY EFFECTIVE IN NEW GAMES.
• FIXED BUG WHERE PILLAGERS WERE RAVAGING FRIENDLY REGIONS
FIXED BUG THAT PREVENTED AUTORAISE OF UNITS IN SCENARIOS WITH LOYALTY RULE OFF [FIW, 1812, NATIVE WARS]
MODIFIED LEADER AFFINITIES TO HELP AI ASSIGN ARMY LEADERS
• 1689 KING WILLIAMS WAR: CORRECTED MILITARY OPTION
• ENGINE UPDATED TO NEWEST STANDARD
[1.09b RC1]
• Fixed Major Road definition in region 366Rappahannock – all Scenarios updated
◦ This region adjustment will only take effect in new games
• Game Engine update fixes the function of Major Roads
New parameters in GameLogic.opt to control effect of Major Roads
__________________ More patches are available here: http://www.patches-scrolls.de
famous quote:
YES, Dexter, I CAN read your thoughts.
And I AM smarter than you.